#include #include using namespace std; const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; int main() { size_t number_count; size_t bin_count; cerr << "Enter number count: "; cin >> number_count; vector numbers(number_count); for(int i;i> numbers[i]; } cerr << "Enter bin count: "; cin >> bin_count; vector bins(bin_count); double min = numbers[0]; double max = numbers[0]; for (double x : numbers) { if (x < min) { min = x; } else if (x > max) { max = x; } } size_t countt; size_t max_count = 0; double bin_size = (max - min) / bin_count; for (size_t i = 0; i < number_count; i++) { bool found = false; for (size_t j = 0; (j < bin_count - 1) && !found; j++) { auto lo = min + j * bin_size; auto hi = min + (j + 1) * bin_size; if ((lo <= numbers[i]) && (numbers[i] < hi)) { bins[j]++; found = true; } } if (!found) { bins[bin_count - 1]++; } } for (size_t i = 0; i < bin_count; i++){ if(bins[i]>max_count) max_count = bins[i]; } size_t height; for (size_t i = 0; i < bin_count; i++) { if (bins[i] < 100) cout << " "; if (bins[i] < 10) cout << " "; cout<MAX_ASTERISK){ for (size_t j = 0; j <(height = MAX_ASTERISK * (static_cast(bins[i]) / max_count)) ; j++) { cout<<"*"; } cout<