#include #include using namespace std; const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; struct Input { vector numbers; size_t bin_count{}; }; Input input_data() { Input in; size_t number_count; cin >> number_count; in.numbers.resize(number_count); vector numbers(number_count); for (size_t i = 0; i < number_count; i++) { cin >> numbers[i];} size_t bin_count; cin >> bin_count; return in;} int main() { size_t number_count, bin_count; Input in = input_data(); size_t number_count = size(numbers) cerr << "Enter number count: "; cin>>number_count; vector numbers(number_count); cerr << "Enter numbers: "; for (size_t i = 0; i < number_count;i++){ cin >> numbers[i]; } cerr << "Enter bin count: "; cin >> bin_count; vector bins(bin_count); double min = numbers[0]; double max = numbers[0]; for (double number : numbers) { if (number < min) { min = number; } else if (number > max) { max = number; } } double bin_size = (max - min) / bin_count; for (size_t i = 0; i < number_count; i++) { bool found = false; for (size_t j = 0; (j < bin_count - 1) && !found; j++) { auto lo = min + j * bin_size; auto hi = min + (j + 1) * bin_size; if ((lo <= numbers[i]) && (numbers[i] < hi)) { bins[j]++; found = true; } } if (!found) { bins[bin_count - 1]++; } } size_t max_bin = bins[0]; for (size_t i = 1; i < bin_count; i++){ if (bins[i] > max_bin){ max_bin = bins[i];} } for (size_t bin: bins){ size_t height; if (bin < 100){ cout << ' '; } if (bin < 10){ cout << ' '; } if (max_bin > MAX_ASTERISK) height = MAX_ASTERISK * (static_cast(bin) / max_bin); else height = bin; cout << bin << "|"; for (size_t j = 0; j < height; j++){//height cout<< "*"; } cout << "\n"; } return 0; }