#include #include #include using namespace std; int main() { int i, j; size_t number_count; const size_t screen_width = 80; const size_t max_asterisk = screen_width - 3 - 1; cerr << "Enter number count : "; cin >> number_count; vector numbers(number_count); cerr << "Enter numbers : " << endl; for (i = 0; i < number_count; i++) { cin >> numbers[i]; } size_t bin_count; cerr << "Enter bin count : "; cin >> bin_count; vector bins(bin_count); double min = numbers[0]; double max = numbers[0]; for (double x : numbers) { if (x < min) { min = x; } else if (x > max) { max = x; } } double bin_size = (max - min) / bin_count; for (size_t i = 0; i < number_count; i++) { bool found = false; for (size_t j = 0; (j < bin_count - 1) && !found; j++) { auto lo = min + j * bin_size; auto hi = min + (j + 1) * bin_size; if ((lo <= numbers[i]) && (numbers[i] < hi)) { bins[j] ++; found = true; } } if (!found) { bins[bin_count - 1]++; } } double max_count; max_count = bins[0]; for (i=0; i< bin_count; i++) { if (max_countmax_asterisk) { flag=true; } for (j = 0; j < bin_count; j++) { if (bins[j] < 100) { cout << " "; } if (bins[j] < 10) { cout << " "; } cout << bins[j] << "|"; if (flag) { height = max_asterisk * (static_cast(bins[j]) / max_count); } else { height=bins[j]; } for (i = 0; i < height; i++) { cout << "*"; } cout << endl; } _getch(); return 0; }