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.gitignore поставляемый

@ -0,0 +1,2 @@
bin/
obj/

@ -3,34 +3,58 @@
using namespace std; using namespace std;
int main() struct Input {
{ vector<double> numbers;
const size_t SCREEN_WIDTH = 80; size_t bin_count{};
const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; };
Input
input_data() {
size_t number_count; size_t number_count;
size_t bin_count; Input in;
cerr << "Enter number count: "; cerr << "Enter number count: ";
cin >> number_count; cin >> number_count;
vector<double> numbers(number_count); vector<double> numbers(number_count);
for (size_t i = 0; i < number_count; i++) in.numbers.resize(number_count);
cin >> numbers[i];
double min = numbers[0]; for (size_t i = 0; i < number_count; i++) {
double max = numbers[0]; cin >> in.numbers[i];
double max_count = 0; }
cerr << "Enter bins count: ";
cin >> in.bin_count;
return in;
}
void
find_minmax(const vector<double>& numbers, double& min, double& max) {
min = numbers[0];
max = numbers[0];
// (çäåñü êîä ïîèñêà ìèíèìóìà è ìàêñèìóìà)
for (double value : numbers) for (double value : numbers)
{ {
if (value < min) {min = value;} if (value < min) {min = value;}
else if (value > max) {max = value;} else if (value > max) {max = value;}
} }
}
cerr << "Enter bins count: "; int main()
cin >> bin_count; {
const size_t SCREEN_WIDTH = 80;
const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1;
Input in = input_data();
double min, max;
find_minmax(in.numbers, min, max);
double max_count = 0;
size_t bin_count=in.bin_count;
vector<size_t> bins(bin_count); vector<size_t> bins(bin_count);
size_t number_count=in.numbers.size();
double bin_size = (max - min) / bin_count; double bin_size = (max - min) / bin_count;
@ -38,7 +62,7 @@ int main()
{ {
for (size_t j = i + 1; j < number_count; j++) for (size_t j = i + 1; j < number_count; j++)
{ {
if (numbers[i] == numbers[j]) if (in.numbers[i] == in.numbers[j])
{ {
//numbers.erase(numbers.begin() + j); //numbers.erase(numbers.begin() + j);
//number_count--; //number_count--;
@ -55,7 +79,7 @@ int main()
{ {
auto low_bound = min + j * bin_size; auto low_bound = min + j * bin_size;
auto high_bound = min + (j + 1) * bin_size; auto high_bound = min + (j + 1) * bin_size;
if ((low_bound <= numbers[i]) && (numbers[i] < high_bound)) if ((low_bound <= in.numbers[i]) && (in.numbers[i] < high_bound))
{ {
bins[j]++; bins[j]++;
found = true; found = true;

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