#include #include #include using namespace std; struct Input { vector numbers; size_t bin_count{}; }; Input input_data() { Input in; size_t number_count; cin >> number_count; in.numbers.resize(number_count); for (size_t i = 0; i < number_count; i++) { cin >> in.numbers[i]; } cin >> in.bin_count; return in; } int main() { const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; int i, j; double num; Input in = input_data(); vector bins(in.bin_count); for (i = 0; i < in.bin_count; i++) { bins[i] = 0; } double min_number = in.numbers[0]; double max_number = in.numbers[0]; for (double x : in.numbers) { if (x < min_number) { min_number = x; } else if (x > max_number) { max_number = x; } } double bin_size = (max_number - min_number) / in.bin_count; for (size_t i = 0; i < in.numbers.size(); i++) { bool found = false; for (size_t j = 0; (j < in.bin_count - 1) && !found; j++) { auto lo = min_number + j * bin_size; auto hi = min_number + (j + 1) * bin_size; if ((lo <= in.numbers[i]) && (in.numbers[i] < hi)) { bins[j]++; found = true; } } if (!found) { bins[in.bin_count - 1]++; } } size_t max_bin_capacity = bins[0]; for (size_t x : bins) { if (x > max_bin_capacity) { max_bin_capacity = x; } } size_t height = 0; for (i = 0; i < in.bin_count; i++) { if (bins[i] < 10) { cout << " " << bins[i] << "|"; } if ((bins[i] < 100) && (bins[i] > 9)) { cout << " " << bins[i] << "|"; } if (bins[i] >= 100) { cout << bins[i] << "|"; } height = MAX_ASTERISK * (static_cast(bins[i]) / max_bin_capacity); for (j = 0; j < height; j++) { cout << "*"; } cout << "\n"; } return 0; }