#include #include #include const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; using namespace std; int main() { size_t number_count; cerr << "Enter number count: "; cin >> number_count; vector numbers(number_count); for (int i = 0; i < number_count; i++) { cin >> numbers[i]; } double min = numbers[0]; double max = numbers[0]; for (double x : numbers) { if (x < min) min = x; else if (x > max) max = x; } size_t bin_count=3; vector bins(bin_count); double bin_size = (max - min) / bin_count; for (size_t i = 0; i < number_count; i++) { bool found = false; for (size_t j = 0; (j < bin_count - 1) && !found; j++) { auto low = min + j * bin_size; auto high = min + (j + 1) * bin_size; if ((low <= numbers[i]) && (numbers[i] < high)) { bins[j]++; found = true; } } if (!found) { bins[bin_count - 1]++; } } double mxbins = bins[0]; for (double x : bins) { if (x > mxbins) mxbins = x; } double k; if (mxbins > MAX_ASTERISK) k = MAX_ASTERISK / mxbins; else k = 1; for (size_t i = 0; i < bin_count; i++) { if (bins[i] < 10) { cout << " "; } else if (bins[i] < 100) { cout << " "; } cout << bins[i] << "|"; for (int j = 0; j < floor(bins[i] * k); j++) { cout << "*"; } cout << endl; } }