#include #include using namespace std; int main() { const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; size_t number_count, bin_count; cerr << "Enter number count: " << endl; cin >> number_count; cerr << "Enter bin count: " << endl; cin >> bin_count; vector numbers(number_count); for(int i = 0; i < number_count; i++) { cerr << "Enter element: " << endl; cin >> numbers[i]; } vector bins(bin_count); double min = numbers[0]; double max = numbers[0]; for (double x : numbers) { if (x < min) { min = x; } else if (x > max) { max = x; } } double bin_size = (max - min) / bin_count; for (size_t i = 0; i < number_count; i++) { bool found = false; for (size_t j = 0; (j < bin_count - 1) && !found; j++) { auto lo = min + j * bin_size; auto hi = min + (j + 1) * bin_size; if ((lo <= numbers[i]) && (numbers[i] < hi)) { bins[j]++; found = true; } } if (!found) { bins[bin_count - 1]++; } } int maxbin = 0; for(int bin : bins){ if(bin > maxbin){ maxbin = bin; } } for(int bin : bins) { size_t height = bin; if (maxbin > 76){ size_t height = 76 * (static_cast(bin) / maxbin); } if(10<=bin && bin<100){ cout << " " << bin << "|"; } else if(bin<10){ cout << " " << " " << bin << "|"; } else if(bin>100){ cout << bin << "|"; } for(int i = 0; i < height; i++) { cout << "*"; } cout << endl; } return 0; }