#include <iostream>
#include <vector>
using namespace std;

int main()
{
	size_t numbers, columns, count;
	float minn, maxx, diff, lo, hi;

	cerr << "Quantity of numbers = "; cin >> numbers;
	vector<float> xs(numbers);
	cerr << "Enter your numbers: ";

	for (int i = 0; i < numbers; ++i)
	{
		cin >> xs[i];
	}

	cerr << "Columns = "; cin >> columns;
	vector<size_t> a(columns);

	maxx = xs[0];
	minn = xs[0];
	for (int i = 0; i < numbers; i++)
	{
		if (xs[i] > maxx)
			maxx = xs[i];
		else
		{
			if (xs[i] < minn)
				minn = xs[i];
		}
	}


	diff = (maxx - minn) / columns;
	lo = minn;

	size_t max_count = 0;
	for (int i = 0; i < columns; ++i)
	{
		count = 0;

		if (i != columns - 1)
		{
			hi = lo + diff;
		}
		else
		{
			hi = maxx;
		}
		for (int j = 0; j < numbers; j++)
		{
			if (i == 0)
			{
				if ((xs[j] >= lo) && (xs[j] <= hi))
					count++;
			}

			else
			{
				if ((xs[j] > lo) && (xs[j] <= hi))
					count++;
			}
		}
		a[i] = count;
		lo = hi;

		if (max_count < a[i])
			max_count = a[i];
	}

	const size_t SCREEN_WIDTH = 80;
	const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1;
	size_t height;
	for (int i = 0; i < columns; i++)
	{

		if (a[i] == 0)
			continue;

		if (a[i] < 10)
			cout << "  ";
		else
			if (a[i] < 100)
				cout << " ";

		cout << a[i] << "|";

		if (max_count > MAX_ASTERISK)
			height = MAX_ASTERISK * (static_cast<double>(a[i]) / max_count);
		else
			height = a[i];

		for (int j = 0; j < height; j++)
		{
			cout << "*";
		}
		cout << endl;
	}

}