#include #include const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; using namespace std; struct Input { vector numbers; size_t bin_count{}; }; Input input_data() { size_t number_count; cin >> number_count; Input in; in.numbers.resize(number_count); vector numbers(number_count); for (size_t i = 0; i < number_count; i++) { cin >> in.numbers[i]; } size_t bin_count; cin >> in.bin_count; return in; } int main() { size_t max_count; Input in = input_data(); double min = numbers[0]; double max = numbers[0]; for (double x : numbers) { if (x < min) { min = x; } else if (x > max) { max = x; } } vector bins(bin_count); vector procent(bin_count); double bin_size = (max - min) / bin_count; for (size_t i = 0; i < number_count; i++) { bool found = false; for (size_t j = 0; (j < bin_count - 1) && !found; j++) { auto lo = min + j * bin_size; auto hi = min + (j + 1) * bin_size; if ((lo <= numbers[i]) && (numbers[i] < hi)) { bins[j]++; found = true; } } if (!found) { bins[bin_count - 1]++; } } double sum = 0; for (size_t i = 0; i < bin_count; i++){ sum = sum + bins[i]; } double ost = 100; for (size_t i = 0; i< bin_count-1; i++){ procent[i]=(bins[i]/sum)*100; ost = ost - procent[i]; } procent[bin_count-1]=ost; max_count = 0; for (size_t x: bins) { if (x > max_count) { max_count = x; } } if (max_count > MAX_ASTERISK) { for (size_t i = 0; i < bin_count ; i++) { size_t height = MAX_ASTERISK * (static_cast(bins[i]) / max_count); if (bins[i] < 10) { cout << " " << procent[i] << "%|"; } else if (bins[i] >= 100) { cout << procent[i] << "%|"; } else { cout << " " << procent[i] << "%|"; } for (size_t i = 0; i < height; i++) { cout << "*"; } cout << "\n"; } } else { for (size_t i = 0; i < bin_count; i++) { if (procent[i] < 10) { cout << " " << procent[i] << "%|"; } else if (procent[i] < 100){ cout << " " << procent[i] << "%|"; } else if (procent[i] = 100){ cout << procent[i] << "%|"; } for (size_t r = 0; r < bins[i]; r++) cout << "*"; cout << "\n"; } } return 0; }