#include #include using namespace std; const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; int main() { size_t number_count; cout << "Enter number count: "; cin >> number_count; vector numbers(number_count); for (int i = 0; i < number_count; i++) { cin >> numbers[i]; } size_t bin_count; cout << "Enter bin count: "; cin >> bin_count; vector bins(bin_count); double min = numbers[0]; double max = numbers[0]; for (double x : numbers) { if (x < min) { min = x; } else if (x > max) { max = x; } } double bin_size = (max - min) / bin_count; for (size_t i = 0; i < number_count; i++) { bool found = false; for (size_t j = 0; (j < bin_count - 1) && !found; j++) { auto lo = min + j * bin_size; auto hi = min + (j + 1) * bin_size; if ((lo <= numbers[i]) && (numbers[i] < hi)) { bins[j]++; found = true; } } if (!found) { bins[bin_count - 1]++; } } double max_count = bins[0]; for (double x : bins) { if (x > max_count) { max_count = x; } } size_t height; bool flag = true; for (size_t j = 0; j < bin_count; j++) { if (bins[j] < 100) { cout << " "; } if (bins[j] < 10) { cout << " "; } cout << bins[j] << "|"; if (max_count > MAX_ASTERISK) { for (size_t i = 0; i < bins[j]; i++) { if (bins[j] != MAX_ASTERISK && flag) { double count = bins[j]; height = MAX_ASTERISK * (static_cast(count) / max_count); bins[j] = height; flag = false; } } } for (size_t i = 0; i < bins[j]; i++) { cout << "*"; } cout << endl; flag = true; } }