#include #include using namespace std; int main() { size_t number_count; cerr << "Enter number count: "; cin >> number_count; vector numbers(number_count); cerr << "Enter numbers: "; for(size_t i = 0; i < number_count; i ++) { cin >> numbers[i]; } size_t bin_count; cerr << "Enter bin count: "; cin >> bin_count; double min = numbers[0]; double max = numbers[0]; for(double number : numbers) { if(number < min) { min = number; } if(number > max) { max = number; } } vector bins(bin_count, 0); double bin_size = (max - min) / bin_count; for(size_t i = 0; i < number_count; i++) { bool found = false; for(size_t j = 0; (j < (bin_count - 1)) && !found; j++) { auto lo = min + j * bin_size; auto hi = min + (j + 1) * bin_size; if((lo <= numbers[i]) && (numbers[i] < hi)) { bins[j]++; found = true; } } if (!found) { bins[bin_count-1]++; } } const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; size_t max_bin = bins[0]; for(size_t i = 0; i < bin_count; i++) { if(bins[i] > max_bin) { max_bin = bins[i]; } } for (size_t bin: bins) { size_t height = bin; if (max_bin > MAX_ASTERISK) { height = MAX_ASTERISK * (static_cast(bin) / max_bin); } if (bin < 100) { cout << ' '; } if (bin < 10) { cout << ' '; } cout << bin << "|"; for(size_t i = 0; i < height; i++) { cout << "*"; } cout << endl; } }