#include <cstdio> #include <cstdlib> #include <iostream> #include <vector> #include <cmath> using namespace std; int main() { const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 3; size_t number_count, bin_count; //Ââîä êîëè÷åñòâà ýëåìåíòîâ ìàññèâà cerr << "Enter number count "; cin >> number_count; //Ââîä ìàññèâà vector<double> Numbers(number_count); cerr << "Enter array:\n"; cin >> Numbers[0]; for (int i = 1; i < number_count; i++) { cin >> Numbers[i]; } //Ïîèñê ìàêñèìóìà double max = Numbers[0]; for (int i = 1; i < number_count; i++) { if (Numbers[i] > max) max = Numbers[i]; } //Ïîèñê ìèíèìóìà double min = Numbers[0]; for (int i = 1; i < number_count; i++) { if (Numbers[i] < min) min = Numbers[i]; } //Ââîä êîëè÷åñòâà êîðçèí cerr << "Enter bin count\n"; cin >> bin_count; //Îïðåäåëåíèå øàãà ìåæäó êîðçèíàìè double bin_size = (max - min) / bin_count; //Ìàññèâ êîðçèí vector<size_t> bins(bin_count); for (size_t i = 0; i < bin_count; i++) // îáíóëåíèå êîðçèí bins[i] = 0; for (size_t i = 0; i < bin_count; i++) { double lo = min + i * bin_size; double hi = min + (i + 1) * bin_size; for (size_t j = 0; j < number_count; j++) { if (lo <= Numbers[j] && Numbers[j] <= hi) bins[i]++; } } //Ïðîâåðêà íåîáõîäèìîñòè ìàñøàòáèðîâàíèÿ size_t max4scale = 0; for (size_t x : bins){ if (x > max4scale){ max4scale = x; } } if (max4scale > MAX_ASTERISK){ for (size_t x : bins) { if (x >= 100){ cout << x << " | "; } else if (x >= 10){ cout << " " << x << " | "; } else{ cout << " " << x << " | "; } size_t count = x; size_t height = MAX_ASTERISK * (static_cast<double>(count) / max4scale); for (size_t i = 0; i < height; i++) { cout << "*"; } cout << "\n"; } } else{ //Âûâîä for (size_t x : bins) { if (x >= 100){ cout << x << " | "; } else if (x >= 10){ cout << " " << x << " | "; } else{ cout << " " << x << " | "; } for (size_t i = 0; i < x; i++) { cout << "*"; } cout << "\n"; } } return 0; }