#include #include using namespace std; int main() { const size_t SCREEN_WIDTH = 80; const size_t MAX_ASTERISK = SCREEN_WIDTH - 3 - 1; int number_count, bucket; do { cout << "Enter number count: "; cin >> number_count; } while (number_count < 1); do { cout << "Enter bucket: "; cin >> bucket; } while (bucket < 1); cout << "\n"; vector numbers(number_count); for (int i = 0; i < number_count; i++) cin >> numbers[i]; float min = numbers[0]; float max = numbers[0]; for (float x : numbers) { if (x < min) min = x; else if (x > max) max = x; } float k = (max-min)/bucket; vector stolb(bucket); for (int j = 0; j < bucket; j++) stolb[j] = 0; for (int i = 0; i < number_count; i++) { bool flag = false; for (int j = 0; (j < bucket && !flag); j++) { if (numbers[i] >= (min+k*j) && numbers[i] < (min+k*(1+j))) { stolb[j]++; flag = true; } } if (!flag) stolb[bucket-1]++; } int maxlen = 0; for (int j = 0; j < bucket; j++) { if (maxlen MAX_ASTERISK) { if (maxlen != stolb[j]) height = MAX_ASTERISK * (static_cast(stolb[j])/maxlen); else if (maxlen == stolb[j]) height = MAX_ASTERISK; } for (int i = 0; i < height; i++) cout << "*"; cout << "\n"; } return 0; }